Sailor Piece Script
Sailor Piece counts to level 25,000 and hands out islands along the way, each one locked to a level band and staffed with its own quest givers. The number on your character is the only key to the map.
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Sailor Piece counts to level 25,000 and hands out islands along the way, each one locked to a level band and staffed with its own quest givers. The number on your character is the only key to the map.
Shadowrise Devs have run this bandit-beater since 17 November 2025, and the live title carries a rotating event prefix, 2X Luck and Mastery when this was written. Servers hold twelve and private ones are switched off, so every hour here is spent in a public room with eleven other people. On 16 September 2026 the servers between them held 1,794 players.
Islands are level bands. Starter runs 1 to 249, Jungle 250 to 749, Desert 750 to 1499, Snow 1500 to 2999, Shibuya Station 3000 to 5000, Hollow 5000 to 6250, Shinjuku 6250 to 8000, Slime 8000 to 9000, Academy 9000 to 10000, Judgement 10000 to 10750, Soul Dominion 10750 to 11500, Ninja 11500 to 12000 and Lawless 12000 to 13000, before Sea 2 picks the ladder up again at 12750. Each carries its own quest givers, two apiece on the early islands. The wiki marks its own figures above 16,000 as uncertain, so they are left out here.
Ascension sits on top of the level bar, ten tiers taken with the Ascension Master on Sailor Island. The requirements are not levels alone. Ascension I wants level 2500, 125 NPCs killed, 10 bosses and 10 million damage dealt. Ascension II wants level 5000, 400 NPCs, 25 bosses, 50 million damage, 150 ability uses and materials on top. Both pay +10% Money, +10% Gems, +2% cooldown reduction and +5% Luck, and the wiki notes that redeeming most codes needs an ascension level first.
The Infinite Tower, which the card spells as infinity, is the endgame. It sits on Tower Island behind two gates: a Tower Key, which drops only from enemies on Ninja Island and Lawless Island, and a level above 8500. Inside are floors, waves, and a boss every fifth floor serving as a checkpoint. Its rarest drops, the Radiant and Primordial Runes, fall from any enemy in a tower run, respond to nothing except luck, and carry no pity counter.
The shape of the work here is long and repetitive: a level bar running to 25,000, ascension tiers counted in kills and damage, and a tower whose rarest drop has no pity counter. All of that is measured in hours of attachment, the tower especially, because the wiki's own rune advice assumes an AFK setup is running. What that asks of an executor is stability across a public twelve-player server for hours at a stretch. Mobile builds are common here and the listings say so in their titles.
Private servers are switched off in this experience, which the Roblox API reports directly. That matters more here than it would in most games, because the thing worth automating is the Infinite Tower, and the wiki's own guidance for its rarest rune is to leave a proper AFK setup running and to restart at low floors. The intended shape of that grind is already an unattended character standing in a public room for hours, and a script is the same idea with the brakes off, in front of eleven other people, with nowhere private to do it. None of it is sanctioned: Roblox's rules do not care which game an injector is aimed at, and the penalty follows the account. One detail worth reading before you trust any menu is that the index carrying the freshest files for this place also carries a listing whose own title opens with the word Patched.
Roblox stamped this place on 15 September 2026, the day before this page went up, and the bracketed tag on its title changes with each release. The wiki that documents everything else here has not kept up. Its newest logged entry is the Ghoul Update in May 2026, and the level cap it records, 20,000, has since been passed by the 25,000 the game's own description now advertises.
That gap is worth holding in mind when you read a feature list. ScriptBlox's stock for this game went up between March and August 2026. rscripts carries newer material, some of it touched as late as 13 September. The two are not describing the same version.
The Infinite Tower, spelled differently. It is an endgame dungeon on Tower Island, gated behind a Tower Key and level 8500, with a boss every fifth floor acting as a checkpoint.
Only by producing the inputs it counts: levels, NPC kills, boss kills, damage dealt and ability uses. The materials each tier asks for still have to drop.
No. The Roblox API reports them disabled for this experience, so every session happens in a public room holding up to twelve.
It depends on the index. ScriptBlox held at least 68 entries under this place ID within the first five pages of results, uploaded between March and August 2026, 24 of them key-gated. rscripts held at least 50, the freshest touched on 13 September 2026.